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Research papers, read to you in five minutes.
Research papers, read to you in five minutes.
Every new AI paper that matters, distilled into a short audio episode.
Every new AI paper that matters, distilled into a short audio episode. Follow topics, listen on your commute, skim the recap when you're back.
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Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence
Now playing · Today's lead
Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence
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Reasoning
LLM Training
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Multimodal
Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence
Agents · Aug 21
TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming
Inference Optimization · Aug 21
Annotations as Rollouts: Efficient and Scalable Reinforcement Learning for Video MLLMs
Multimodal · Aug 20
4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Multimodal · Aug 20
Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization
Reasoning · Aug 17
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Agents · Aug 21
Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence
When your single ReAct loop stops scaling, the instinct is a smarter agent; this survey argues the bottleneck is organization, not intelligence. It reframes multi-agent design as Graph Engineering: making task DAGs, agent capabilities, and runtime state explicit objects the runtime schedules, checkpoints, and rolls back on.
Inference Optimization · Aug 21
TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming
TLive-Omni tackles livestream commerce assistants that must ground answers in audio, video, and overlays at specific moments under latency pressure. Its twist: interleave audio-video tokens per time-grid, and use GRPO with a format reward that actively suppresses visible chain-of-thought instead of rewarding it.
Multimodal · Aug 20
Annotations as Rollouts: Efficient and Scalable Reinforcement Learning for Video MLLMs
OraRL fixes a subtle bug in GRPO post-training: when you inject a ground-truth annotation as a bonus rollout, it poisons the mean baseline and flips 22% of positive advantages negative. Keeping the oracle out of the baseline drops inversions to 0.3% and beats GRPO by 2+ points across tasks.
Multimodal · Aug 20
4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Turning one phone video into a free-viewpoint avatar breaks because diffusion models can't hold 16+ novel views in one attention pass. 4DAnyone compresses accumulated reference views into a fixed token budget and rotates target-view groupings during high-noise steps, letting global structure propagate even when memory can't.
Reasoning · Aug 17
Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization
Multi-reward RLVR wastes gradient reinforcing objectives the model already maxed out. SA-MRPO reweights each objective's advantage by (1 − saturation)^γ before normalization, redirecting pressure to unsolved rewards — +9.2pp on AMC23 when a length reward saturates, with γ≈0.5 as the sweet spot.
Never fall behind the literature again.
Free account. Follow topics, build your queue.
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Agents · Aug 21
Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence
When your single ReAct loop stops scaling, the instinct is a smarter agent; this survey argues the bottleneck is organization, not intelligence. It reframes multi-agent design as Graph Engineering: making task DAGs, agent capabilities, and runtime state explicit objects the runtime schedules, checkpoints, and rolls back on.
Inference Optimization · Aug 21
TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming
TLive-Omni tackles livestream commerce assistants that must ground answers in audio, video, and overlays at specific moments under latency pressure. Its twist: interleave audio-video tokens per time-grid, and use GRPO with a format reward that actively suppresses visible chain-of-thought instead of rewarding it.
Multimodal · Aug 20
Annotations as Rollouts: Efficient and Scalable Reinforcement Learning for Video MLLMs
OraRL fixes a subtle bug in GRPO post-training: when you inject a ground-truth annotation as a bonus rollout, it poisons the mean baseline and flips 22% of positive advantages negative. Keeping the oracle out of the baseline drops inversions to 0.3% and beats GRPO by 2+ points across tasks.
Multimodal · Aug 20
4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Turning one phone video into a free-viewpoint avatar breaks because diffusion models can't hold 16+ novel views in one attention pass. 4DAnyone compresses accumulated reference views into a fixed token budget and rotates target-view groupings during high-noise steps, letting global structure propagate even when memory can't.
Reasoning · Aug 17
Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization
Multi-reward RLVR wastes gradient reinforcing objectives the model already maxed out. SA-MRPO reweights each objective's advantage by (1 − saturation)^γ before normalization, redirecting pressure to unsolved rewards — +9.2pp on AMC23 when a length reward saturates, with γ≈0.5 as the sweet spot.
Never fall behind the literature again.
Free account. Follow topics, build your queue.
Sign up free
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